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Advanced [show]


Ielenia Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears rags and sports a simple walking cane. Her auburn hair is singed and shortened. Her eyes are a pleasant violet.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. As long as the job gets done she does not care how it got done.

History: Ielenia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She desires power and/or immortality; and she is unsatisfied with her job

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Poor, Job, Adventurer. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Ielenia Goltorah, Female Elf Barbarian 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)9 (-1) 13 (+1)17 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 140 gp. Moss agate (14 gp). Zircon (80 gp). Iolite (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Falkrunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. Her red hair is cut jaggedly and amateurishly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Falkrunn was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Slave, Military. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Falkrunn Torunn, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Moonstone (60 gp).


Social Check DCs


Virra Sympony, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'3" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves telling others what to do and how they should feel about things. She is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Virra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Virra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Virra. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Mentor, Criminal record. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Virra Sympony, Female Gnome Commoner 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Bullseye lantern.


Social Check DCs


Werydd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her shortbow always slung over her shoulder. She carries with her a set of shortbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her golden hair down. She has a tattooed face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also hits on women, regardless of circumstances.

History: She was born in the west, but her parents moved at a very young age to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Has a crush, Immigrant, Criminal record. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Werydd Ironfist, Female Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 10 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1900 sp. Bloodstone (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Nedda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and typically wears red cloth garments or leather armor. Her hair is blonde and curly. Her blue eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Half-Orc culture. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Nedda was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nedda took refuge in the large cave and found the beat up longsword and armor she uses now. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and wants to raise her children well

Flaws: Racist, Antagonistic. Bonds: Family, Nature. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Nedda Sunmeadow, Female Halfling Rogue 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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