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NPC Generator

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Advanced [show]


Thea Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with blue skirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. With bright blonde hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with her god.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Opinionated, Logical. Flaws: Addict, Insane. Bonds: Religious. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Thea Stoutman, Female Halfling Warrior 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Agatha Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She prefers to wear flannel. She has a long brown ponytail with little hanging trinkets. Her eyes are gray.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Agatha was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Agatha's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many illithids want her driven away; and she has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Enemies. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Agatha Nailo, Female Half-Elf Commoner 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Euphemia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many green ritualistic tattoos. She wears dark leathers with embroidery. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born at the edge of vast island. As a young adult she joined a group advocating for an improvement in Halfling conditions. She now owns her own business.

Motivation: To unite with her brother; and a strong sense of loyalty to dwarven people

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Nature, Family. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Euphemia Bigheart, Female Halfling Ranger 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Dadalan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His broad hat is riddled with cuts and holes. His eyes are gold and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dadalan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dadalan. He has never given up on his dancing dream.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Dadalan Ophinshtalajiir, Male Dragonborn Druid 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, green cloak. His green crest is heavily combed to the left. His eyes are red and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Fisher in town.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Nature, Job, Mentor. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Wizard 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)19 (+4)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs

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