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Advanced [show]


Urshar Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Performer. She has slicked back red hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Has a crush, Adventurer. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Urshar Steelfist, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)9 (-1) 13 (+1)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nagrette Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a white collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To prove her worth to the world; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Disciplined. Flaws: Insomniac, Impulsive. Bonds: Religious, Enemies. Occupation: Gardener

Voice: American accent

Attributes [hide]

Nagrette Atterton, Female Half-Orc Fighter 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Bathin Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His white hair has been sun bleached extensively. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Bathin studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Miner job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Bathin Sanctuary, Male Tiefling Wizard 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 gp. Rose (50 gp). Brown-green garnet (60 gp). Hematite (15 gp).


Social Check DCs


Odorr Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His golden hair is smooth and relatively long. He has gray eyes.

Personality: Odorr speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Odorr was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Odorr Livingstone, Male Half-Orc Cleric 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Sybil Upton, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. Her skin is fair and her fingers are delicate and long. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was granted necromantic powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Sybil Upton, Female Human Warrior 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Hematite (12 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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