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Advanced [show]


Aldous Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His hair is golden and curly. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Aldous studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Wilberforce, Male Human Monk 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Torgga Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her monstrous two handed axe always slung over her shoulder. She carries with her a set of monstrous two handed axes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her brown hair is still thick. Her fierce gray eyes like to dwell on things.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She enjoys reading and quiet.

History: Born in the north her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Logical. Bonds: Criminal record, Poor, Nature. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Torgga Trueanvil, Female Dwarf Ranger 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Caramip Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat, and carries daggers. Her golden hair is slicked back into a classic pompadour. She has amber eyes.

Personality: Caramip wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Caramip was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Caramip decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to travel the world and help people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Caramip Dunben, Female Gnome Adept 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3 Antitoxin.


Social Check DCs


Numba Beren, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. She keeps her golden hair in a pixie cut. Her blue unseeing eyes seem to look past you.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.

History: Numba lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Armorer and was forced into it by her family; and she desires power and/or immortality

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Numba Beren, Female Gnome Commoner 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Trail Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He has a slight overbite and is overall scrawny. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the west. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Trail Hummingbird, Male Tabaxi Warlock 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 5000 cp.


Social Check DCs

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