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NPC Generator

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Advanced [show]


Bethrynna Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports black long hair. Her eyes are gray and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Dyer. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Athletic. Bonds: Job, Adventurer, Rich. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Bethrynna Wasanthi, Female Elf Druid 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 pp.


Social Check DCs


Theodoric Payton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown pants and tee shirts. He has shaved his head bald. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Theodoric Payton, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 gp.


Social Check DCs


Mehen Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white crest is singed and shortened. He is baby faced.

Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Courier. He then took over the family business and is one of the better Courier for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mehen Baharoosh, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Red-brown spinel (160 gp). Onyx (20 gp). Golden yellow topaz (800 gp).


Social Check DCs


Callybon Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Apothecary. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy and is close to two feet long. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Callybon speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Apothecary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Callybon Folkor, Female Gnome Warlock 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)18 (+4) 10 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: Just what you see.


Social Check DCs


Baern Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. He carries with him a set of monstrous two handed axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business.

Ideals: Fighting, Opinionated. Flaws: Mundane. Bonds: Rich, Job. Occupation: Butcher

Voice: German accent

Attributes [hide]

Baern Fallack, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 140 gp.


Social Check DCs

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