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NPC Generator

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Advanced [show]


Makaria Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear black pants and tee shirts. Her hair, while still mostly dark red, has prominent grey streaks. Her eyes are white and beady.

Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.

Motivation: She feels threatened by others; and her religion dominates her actions

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Makaria Frailty, Female Tiefling Fighter 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)18 (+4) 18 (+4)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 14
Languages Common, Giant, Gnoll, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Urshar Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. With bright silver hair. Her hazel eyes dart from person to person.

Personality: A skeptical and narcissistic woman, Urshar's first love is herself. Her second love is also herself. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of a Jeweler, who enjoyed hunting, Urshar was taken on many hunting expeditions. Her father was very strict, and drilled into her lessons on being the perfect lady. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Marry her sister to traveling adventurers; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Criminal record, Family. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Urshar Burrowfound, Female Dwarf Druid 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Art On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a pastel vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her beige fur is singed and shortened. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of illithids; and she would like to get married and retire

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Detective

Voice: French accent

Attributes [hide]

Art On the Water, Female Tabaxi Expert 2
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 310 gp.


Social Check DCs


Rinn Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many white ritualistic tattoos. She wears a worn and beaten armor. Her auburn hair is matted, messy, and big. Her brown eyes are passionate and lively.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Rinn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Rinn Goltorah, Female Elf Fighter 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Margery Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her golden hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She acts crazy and hedonistic. She is obsessed with finding treasure.

History: Born to a Locksmith, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and she has passion for adventuring and risk

Flaws: Hedonist, Fearful. Bonds: Adventurer, Poor, Job. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Margery Lindsay, Female Human Commoner 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +6, History +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp.


Social Check DCs

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