Aust Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is typically in his Interpreter uniform. He has a hunchback. His hair is auburn and curly. His eyes are blue and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich southern family. His childhood dream was to be a Guard, but he was a colossal failure. He now mingles about in high society.
Motivation: To be a Guard again; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Job, Rich. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 gp.
Aura Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears skinny pants and wears a brown and blue robe with the hood down. Her whole body is exceptionally muscular. She has done her best to style her lavender fur to look like a famous performer. Her eyes, though not visible through her cowl, are hazel.
Personality: She is a hateful person. She taunts others and blames them for her problems. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the south her family was never financially stable. Aura was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aura decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture.
Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Poor, Criminal record. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Vassago Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Shoemaker business at a young age. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.
Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Addict. Bonds: Poor, Adventurer, Job, Has a crush. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp. 1 Chain shirt.
Therlin Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears grey trousers with pastel and brown striped suspenders. She wears various colorful collared shirts. Her red hair is wavy and long. Her face is scarred and worn.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Therlin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Roofer mother left her crippled. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Antagonistic, Hedonist, Disease, Insomniac. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Senteq Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries lances. With a patchy brown beard and wild brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Senteq hails from a village terrorized by dire rats. His father was a soldier and died while he was still young. Senteq was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he wants revenge against dire rats
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Adventurer, Enemies, Military. Occupation: Sailor
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
