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Advanced [show]


Cloak Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. His fur is cinnamon and curly. He has amber eyes.

Personality: He has always had a great fascination with Tabaxi culture. Animals are drawn to him, and he is able to talk to them.

History: He got into the Roofer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Roofer for hire.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Racist. Bonds: Job. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Cloak Plume, Male Tabaxi Adept 5
Medium (5'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 300 gp.


Social Check DCs


Peter Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears a violet costume with the symbols of strength on his torso. His auburn hair is greasy and uncared for. His eyes are a pleasant amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Solvenstein, Male Half-Elf Cleric 3
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 50 pp.


Social Check DCs


Naal Eathalena, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His hair is silver and very short. This violet eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: He got into the Barber business at a young age. He was an apprentice working in his mother's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and halfling compassion

Ideals: Joker, Professionalism, Logical. Flaws: Racist. Bonds: Job. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Naal Eathalena, Male Elf Wizard 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Aym Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise silver.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Aym was born the youngest of three triplets. Aym was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aym decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice. Bonds: Rich, Family, Criminal record. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Aym Compassion, Female Tiefling Fighter 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 9 (-1)19 (+4)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. 1 Hourglass.


Social Check DCs


Blossom Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is greasy and uncared for. She is baby faced.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is able to make almost anything out of random pieces of junk.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Blossom took refuge in the large cave and found the beat up scythe and armor she uses now. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of illithids.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Blossom Tallfellow, Female Halfling Barbarian 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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