Kithri Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She likes to wear white tank tops with yellow skirt. Her whole body is exceptionally muscular. She keeps her long silver hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of northern immigrants she idolized her mother. Kithri liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Bonds: Immigrant, Job, Nature, Criminal record. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 5000 cp.
Diesa Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She prefers to wear grey clothing when she does not wear armor. She has dyed her greying white hair a little too much giving a sharp white color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Diesa was born with her mother's beautiful face. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 20 (+5) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Hematite (8 gp). 1 Masterwork Common Ranged Weapon.
Igden Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan shirt with thin grey vertical stripes and violet pants. His chestnut hair is lengthy and is close to two feet long. His eyes are hazel.
Personality: Calm and collected, he is a well trained Animal Trainer. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: Shy. Bonds: Poor, Job, Religious, Family. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Naeris Hanali, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. With bright silver hair and a scraggly beard. His eyes are likewise brown.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. Naeris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Uthemar Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long silver hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Athletic, Optimist. Flaws: Hedonist. Bonds: Religious. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp. Jade (40 gp).
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