Bertram Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a violet cloak and cross-gartered red stockings. He is bald on top and has large red tufts of hair around his ears. His amber unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Bertram was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 240 gp.
Tawna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a faded coat and loose pants complete with deerstalker hat. Her golden hair is styled in orderly dreadlocks. Her hazel unseeing eyes seem to look past you.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Brewer, who enjoyed hunting, Tawna was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. During her travels, Tawna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tawna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tawna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has passion for adventuring and risk.
Flaws: Disease, Shy. Bonds: Adventurer, Nature, Military. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Rhodochrosite (8 gp).
Riardon Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered axe and tarnished halberd as well. His hair is golden and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy.
Ideals: Fighting, Logical. Flaws: Addict, Ugly. Bonds: Rich. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Riardon Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.
Personality: Riardon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Riardon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Riardon took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Artistic. Flaws: Hedonist, Insomniac. Bonds: Nature, Rich. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp.
Erdan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. Erdan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp. 1 Masterwork Thieves’ tools.
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