Cloud On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white fur has been sun bleached extensively. His yellow eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Cloud abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of brigands
Bonds: Poor, Nature, Adventurer, Religious, Enemies. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Ûgakûga Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Nature. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 gp.
Gennal Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear blue pants and tee shirts. He has a penchant for wearing a ring with an oversized ruby on his right hand. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. Gennal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the east to a Adventurer, Gennal learned a great deal about his mother's area of expertise. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Rich, Job. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Kyle Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in violet turtlenecks beneath a brown coat with black slacks. His blonde hair is matted, messy, and big. His eyes are amber and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Logical. Flaws: Ugly, Terse, Depressed. Bonds: Military. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 260 gp.
Bolhild Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears tattered old clothes. She keeps her black hair in a flapper bob. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is business-like. She takes instructions and follows them to the letter. She is skeptical of what others tell her and is slow to trust.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
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