Feldûsh Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely white suit with red socks and a vest with buckled shoes. He sports a long brown beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Locksmith mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well
Ideals: Gifted, Impeccable. Flaws: Secretive, Disease. Bonds: Family. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +1
Possessions: 170 gp. 1 Darkwood Buckler.
Nim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man typically wears tan cloth garments or leather armor. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.
History: Nim was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. 2 Holy water.
Hadarai Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Hadarai embodies much of what other species detest in the Half-Elves. He is able to make almost anything out of random pieces of junk.
History: Hadarai hails from a village terrorized by brigands. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Immigrant. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Helgret Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a brown and blue handkerchief worn on her right side. Her hair, while still mostly chestnut, has prominent grey streaks. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Flattery will make her almost putty in your hands.
History: The child of northern immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Jeweler. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: Revenge; and wants to open a new tavern
Ideals: Optimist. Flaws: Selfish. Bonds: Immigrant, Job, Enemies. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Red garnet (90 gp). 3 Antitoxin.
Orianna Skill, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has moderate length chestnut hair. Her red eyes dart from person to person to random spaces in the air.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Orianna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the north. Cursed with a spirit at a very young age, Orianna has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
