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NPC Generator

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Advanced [show]


Roywyn Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a tan suit, grey shirt, and yellow tie. She wears a feathered hat to cover her moderate length white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Doctor. She turns her eye from what people do, preferring to live and let live. She enjoys reading and quiet.

History: Roywyn was born with her father's beautiful face. Her family was turned out during the war. She and her family wandered east to less war torn lands. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and expand her business

Ideals: Logical. Flaws: PTSD. Bonds: Immigrant, Job, Attractive. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Roywyn Sympony, Female Gnome Rogue 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Red-brown spinel (50 gp). White pearl (50 gp).


Social Check DCs


Audhild Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Audhild took refuge in the old dungeon and found the beat up rapier and armor she uses now. By chance she met her sister recently and the two have been together since.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Athletic, Gifted. Bonds: Poor, Family, Nature. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Audhild Morigak, Female Dwarf Warrior 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Yvonne Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her skin is also unnaturally pale. Her silver hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Animal Trainer business at a young age. Her family was turned out during the war. She and her family wandered east to less war torn lands. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Joker. Flaws: Ugly, Racist, PTSD. Bonds: Job. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Yvonne Cooper, Female Half-Elf Commoner 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +6

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Irann Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a hunchback. She wears a small hat to cover her moderate length red hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised by priests from a young age. Irann abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious, Adventurer. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Irann Fasharash, Female Elf Bard 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 300 gp.


Social Check DCs


Ulblyn Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man usually wears his red robe and has his pickaxe always slung over his shoulder. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears a colorful flower in his red hair. He has a dull look in his blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Ulblyn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ulblyn reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and he is greedy

Bonds: Rich, Attractive, Job, Family, Military. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Ulblyn Greenbottle, Male Halfling Barbarian 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Elven, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. Brown-green garnet (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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