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NPC Generator

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Advanced [show]


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He has a large grey mantle and cape that has been intricately interwoven into his green robe. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of illithids once and for all.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Trym Marlowe, Male Human Adept 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 20 gp. 1 Average lock.


Social Check DCs


Anverth Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely blue suit with tan socks and a vest with buckled shoes. He has no hair. He has several tiny opal earrings on each ear.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Detective business at a young age. He worked as a nervous Detective and found it very stressful. He struck the Detective job and began his own company from there.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Ugly, Insane. Bonds: Rich, Criminal record, Job. Occupation: Detective

Voice: German accent

Attributes [hide]

Anverth Sympony, Male Gnome Monk 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Naeris Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a violet poncho over his likewise colored trousers and shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Revenge; and doesn't want to be a butcher and was forced into it by his family

Ideals: Optimist. Bonds: Family, Religious, Enemies. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Naeris Morris, Male Half-Elf Expert 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 pp. Silver pearl (60 gp). Golden pearl (60 gp).


Social Check DCs


Naill Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Fortune-teller. His auburn hair is heavily combed to the right. He has a dull look in his green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Interpreter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 8 years.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Naill Yaeldrin, Male Elf Cleric 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 18 (+4)14 (+2)
Skills Athletics +2
Senses Passive Perception 14
Languages Common, Elven, Aquan, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 2800 sp. Red spinel (150 gp).


Social Check DCs


Vola Gladstone, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman is generally well dressed albeit a few years behind the times and is in decent physical shape. She keeps her long silver hair kept up in a rat tail. Her skin is flawless and her green eyes scan people very quickly.

Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the north her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Vola Gladstone, Female Half-Orc Bard 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp. 1 Banded mail.


Social Check DCs

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