Zagga Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large black jacket. Her hair is long and auburn with streaks of red, and is pulled back with small black clips. Her amber eyes are passionate and lively.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Zagga was born in the west. At a young age she loved to build and create. Her childhood dream was to be a Mercenary, but she was a colossal failure. She inherited the family business which she has now maintained for 11 years.
Motivation: Her spouse's relatives view her with great suspicion; and she has passion for adventuring and risk
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
Balam Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is white, silky, and of moderate length. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Lazy, Racist. Bonds: Attractive, Job, Rich. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Terran, Druidic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Deep green spinel (60 gp).
Nadarr Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brass crest. He has the majority of his body covered in plate. He has a hunchback. He wears a Stetson hat to cover his moderate length brass crest. He has gold eyes and a green hat with a grey feather.
Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of western immigrants he idolized his father. Nadarr was born on a far western forest where he grew up under the tutelage of his father, an expert Brewer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Armorer again.
Flaws: Ugly, Addict, Secretive. Bonds: Immigrant. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Tiger eye turquoise (5 gp). 1 Banded mail.
Art Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large pastel jacket. Her beige fur is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.
History: She was born at the edge of vast island. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She inherited the family business which she has now maintained for 3 years.
Motivation: To clean up the streets; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Guardian. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Azurite (5 gp).
Pyxrin Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a green and white robe with the hood down. She has a moderate pudge and is not very fit. Her crest is scarlet and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful slaver made her what she is. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She seems to be bored by most things; and sabotage a competitor
Ideals: Philantrophist, Optimist. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
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