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Advanced [show]


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky brown painted plate armor, he is not a threatening figure. He sports a long golden beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: Raymond was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Debt. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Raymond Mitchell, Male Human Aristocrat 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp. Azurite (9 gp).


Social Check DCs


Duvamil Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a large blue jacket. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: A strong sense of loyalty to Halfling people; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Persistence. Flaws: Impulsive, Racist. Bonds: Criminal record. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Duvamil Oomtrowl, Female Gnome Barbarian 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)16 (+3) 12 (+1)9 (-1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. 1 Darkwood Shield.


Social Check DCs


Direcris Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. His black crest is knotted and matted. His eyes, though not visible through his cowl, are gold.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Racist, Secretive. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Direcris Baharoosh, Male Dragonborn Druid 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Roge Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze and is in decent physical shape. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Roge would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Adventurer business at a young age. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to be a sellsword again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Roge Kettlewhistle, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)10 (+0) 11 (+0)18 (+4)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp.


Social Check DCs


Ida Clayden, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her right hand. She wears her white hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. When Ida reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Antagonistic. Bonds: Poor, In love, Attractive, Military. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Ida Clayden, Female Human Commoner 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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