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NPC Generator

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Advanced [show]


Millicent Cason, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her blonde hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.

Personality: She can speak with the recently deceased. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Millicent studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Gifted, Fighting, Entrepeneur, Impeccable. Bonds: Immigrant. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Millicent Cason, Female Human Commoner 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Armara Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her black robe and has her scimitar always slung over her shoulder. Her silver hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Armara was born with her mother's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Armara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Armara. Recently she has begun working with bootleggers and crooks.

Motivation: Tiefling compassion; and she is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Slave, Criminal record. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Armara Decorum, Female Tiefling Bard 3
Medium (4'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Olivia Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Unemployed. Her moppish auburn hair is in a traditional bowl cut. Her eyes are brown.

Personality: She has always had a great fascination with Halfling culture. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born on a small isolated farm. Like her father and her sister before her, after school she went straight into learning to become a Unemployed. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: She seems to be bored by most things; and sabotage a competitor

Ideals: Athletic, Entrepeneur. Flaws: Racist, Mundane. Bonds: Nature, Job. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Olivia Tosscobble, Female Halfling Paladin 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Aquan, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp.


Social Check DCs


Ralf Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. He keeps his long red hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is greedy

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Shelly, Male Human Commoner 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red fur is lengthy and is close to two feet long. Her eyes are a pleasant amber.

Personality: Eccentric and domineering, Three will drive conversation. She never wears the same outfit twice, unless she absolutely has to.

History: The child of a Barber, who enjoyed hunting, Three was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Three took refuge in the ruined castle and found the beat up spear and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Extrovert, Artistic. Flaws: Secretive. Bonds: Nature, Rich. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Three Of Ale, Female Tabaxi Commoner 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. 1 Masterwork Light steel shield.


Social Check DCs

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