Lorm Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp.
Mary Wheatley, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. She has styled her black hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Further she is a bit of a stoner and is frequently out of it.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.
Motivation: Someone believes her a fraud; and to get a good night's sleep
Flaws: Sensitive, Addict, Insomniac. Bonds: Rich, Enemies. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp.
Geoffrey Thorpe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He wears a small hat to cover his moderate length auburn hair. He has gleaming, smiling amber eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: Geoffrey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Ploughman for hire.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic, Professionalism, Philantrophist. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Marbas Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. He has moderate length dark red hair. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has set out to sabotage the competition.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Bonds: Attractive, Military, Job, Criminal record. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2700 sp. Aquamarine (700 gp). Eye agate (10 gp). 1 Chain shirt. 1 Banded mail. 1 Half-Plate.
Morkral Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears grey leather gloves, a grey jacket, and tight pants. His black hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are amber.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Blacksmith in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 70 gp.
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