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NPC Generator

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Advanced [show]


Zook Leffery, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears just a blue suit. He sports a long blonde beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of northern immigrants he idolized his father. Zook liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Jeweler job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Bonds: Attractive, Job, Immigrant, Nature, Military. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Zook Leffery, Male Gnome Aristocrat 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Oriax Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt with thin yellow vertical stripes and white pants. He is bristling with hidden weapons, mostly greataxes and monstrous two handed axes. His hair is chestnut and curly. His silver unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Oriax lived on a farm with his mother, near the main road leading to a nearby town. He moved out east to avoid the crime he committed. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Criminal record, Guardian, Family, Religious. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Oriax Bright, Male Tiefling Warrior 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Pink pearl (150 gp).


Social Check DCs


Grûblik Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large white jacket. He keeps his long golden hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: He was raised in a forest tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Job, Family. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Grûblik Kensley, Male Half-Orc Ranger 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)16 (+3) 11 (+0)7 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Elven, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp. 1 Good lock.


Social Check DCs


Virra Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy tan dress. Her white hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. During her travels, Virra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Virra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Virra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To prove her worth to the world; and she wants to meet her childhood hero

Flaws: Insomniac, Disease, Impulsive. Bonds: Attractive, Religious, Adventurer. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Virra Oomtrowl, Female Gnome Warlock 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1200 sp.


Social Check DCs


Silent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this man dresses in collared shirts and wears a proper scarf over his head. He sports a flattop fur cut. His eyes are a pleasant blue.

Personality: Eccentric and domineering, Silent will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and he's attracted to the pc

Ideals: Extrovert, Gifted. Bonds: Has a crush, Adventurer, Nature. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Silent Timber, Male Tabaxi Adept 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)19 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 4000 cp.


Social Check DCs

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