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Advanced [show]


Caramip Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: Caramip is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the east, but her parents moved at a very young age to the west. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep; and she is greedy

Flaws: Depressed, Shy, Insomniac. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Caramip Fiddlefen, Female Gnome Rogue 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Abyssal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 240 gp.


Social Check DCs


Ida Barlow, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her chestnut hair is slicked back into a classic pompadour. She has gleaming, smiling hazel eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. Through the years after Ida was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Ida's father didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Flaws: Antagonistic, Insane. Bonds: Enemies, Adventurer, Family. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Ida Barlow, Female Human Barbarian 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Jade (40 gp).


Social Check DCs


Travok Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. His long blonde hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He moved out west to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by orcs. Travok was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Travok Ironfist, Male Dwarf Commoner 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp. Peridot (30 gp).


Social Check DCs


Melissa Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy violet dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her black hair in a pixie cut. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She has always had a great fascination with Gnomish culture. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Melissa lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Armorer mother left her crippled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Logical. Flaws: Racist, Disease. Bonds: Attractive, Family. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Melissa Hanali, Female Half-Elf Monk 4
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Amethyst (100 gp). Hematite (4 gp).


Social Check DCs


Alice Windsor, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is black and curly. Her eyes, though not visible through her cowl, are amber.

Personality: Eccentric and domineering, Alice will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years she perfected her riding and shooting skills. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends; and she is greedy

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Alice Windsor, Female Human Wizard 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Nature +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp.


Social Check DCs

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