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Advanced [show]


Right-Handed Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with broad hat. Her fur, while still mostly orange, has prominent grey streaks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born the only child of a wealthy merchant. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's since become an addict/alcoholic.

Motivation: Retire the richest woman in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Addict, Shy. Bonds: In love. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Right-Handed Of Ale, Female Tabaxi Cleric 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 90 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She sports brown long hair. Her eyes are violet and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: The child of northern immigrants she idolized her father. Through the years after Anne was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Anne's father didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Anne Brightmoon, Female Halfling Bard 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Anne Digby, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She prefers to wear flannel. She has a hunchback. She has moderate length red hair. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born several months after her father was called into army service. Like her father and her brother before her, after school she went straight into learning to become a Layabout. She became a Layabout soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Anne Digby, Female Human Cleric 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Kipper Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear blue pants and tee shirts. He keeps his long black hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Blacksmith, who enjoyed hunting, Kipper was taken on many hunting expeditions. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Kipper Cobblelob, Male Gnome Warlock 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 380 gp.


Social Check DCs


Qualen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean tan cloak covering his clean studded leather. He wears a feathered hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Qualen grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Qualen Nucklestamp, Male Gnome Rogue 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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