Althaea Firahel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her tied-back hair is brown. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She is a great chef.
History: Born in the east her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Religious. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Medrash Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He wears a colorful flower in his bronze crest. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.
History: Medrash was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His mother was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Persistence. Bonds: Poor, Attractive, Adventurer. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. 4 Smokesticks.
Latbag Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black tunic with blue highlights, and long white pants that bunch up around his shoes. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Latbag embodies much of what other species detest in the Half-Orcs. He believes the world needs to unite to get rid of dire rats once and for all.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge.
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Religious, Nature. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.
Tarhun Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Bounty Hunter, Tarhun learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: Money/treasure; and balancing his hectic life and new bounty hunter responsibilities is difficult
Flaws: Shy. Bonds: Immigrant, Rich, Job. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 270 gp. Golden pearl (100 gp). Blue star sapphire (600 gp). 1 Simple lock.
Adrik Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin black vertical stripes and red pants. His hair is short and white. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Adrik embodies much of what other species detest in the Dwarves. He receives visions of the future at random moments
History: The child of a Tailor, who enjoyed hunting, Adrik was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
