Dagger Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has set out to sabotage the competition.
Motivation: He is content; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 9000 cp.
Mara Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: An older woman who is well dressed, but even with her fine clothing she looks run-down, she is not a threatening figure. Her black hair is heavily combed to the left. She has gleaming, smiling hazel eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a daughter. She has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Emotional, Disease. Bonds: In love, Family. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
Sarai Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a white collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has moderate length white hair. This amber eyed westerner is not easily forgotten.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sarai lived on a farm with her father, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: She feels threatened by others; and her spouse's relatives view her with great suspicion
Ideals: Optimist. Flaws: Fearful. Bonds: Family, Military, Rich. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Banded mail.
Ovina Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman dresses in brown turtlenecks beneath a blue coat with grey slacks. She is muscular with a powerful set of arms. Her white hair is smooth and relatively long. Her eyes are hazel and beady.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invites people to come help in her community garden.
History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She used her abilities to travel the world and help people.
Motivation: She is content; and nothing but the best is good enough for her
Ideals: Impeccable, Philantrophist, Persistence. Flaws: Ugly, Mundane. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Crowbar.
Himo Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy yellow pantaloons and a green scarf, and is pretty ugly. His hair is silver and very short. His eyes are gray and beady.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 220 gp. 1 Half-Plate.
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