Uthemar Aloro, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large tan mantle and cape that has been intricately interwoven into his green robe. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are amber and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He seems to be bored by most things; and he is greedy
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military, Rich. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (200 gp). White opal (900 gp).
Fragrant Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a large brown jacket. Her cinnamon fur is thinning but still full. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irascible and easily irritated. She is lazy and tries to find solutions quickly.
History: She got into the Healer business at a young age. She worked as a nervous Healer and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by orcs. Fragrant was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Expand her business.
Flaws: Antagonistic, Lazy. Bonds: Attractive, Job, Enemies. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Aelar Firahel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is white, silky, and of moderate length. His eyes are likewise brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Expand his business; and sabotage a competitor
Ideals: Persistence, Artistic, Entrepeneur. Bonds: Attractive, Job. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Kali Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her white hair down. Her eyes are red.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: To prove her worth to the world; and she loathes her own lifestyle
Ideals: Philantrophist. Flaws: Impulsive, Depressed. Bonds: Poor. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Cockaby Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His hair is short and auburn. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the east. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Poor, Nature, Immigrant. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp. 1 Half-Plate.
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