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Advanced [show]


Ghaliver Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered monstrous two handed axe and tarnished dagger as well. His blonde hair is still thick. His eyes are likewise amber. His teeth are white and perfect.

Personality: Ghaliver is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ghaliver was born on a far western desert where he grew up under the tutelage of his father, an expert Engraver. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Extrovert, Joker. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Ghaliver Leagallow, Male Halfling Commoner 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +6

Possessions: Just what you see.


Social Check DCs


Trey Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor; and to be a merchant again

Ideals: Disciplined. Bonds: Job, Attractive, Military. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Garcia, Male Half-Elf Ranger 4
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 25000 sp. Black pearl (300 gp).


Social Check DCs


Margery Kensley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tight fitting grey shirt and pants. Her silver hair is thinning but still full. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Margery grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Addict. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Margery Kensley, Female Human Adept 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 20 gp.


Social Check DCs


Cask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her top hat is riddled with cuts and holes. Her eyes are a pleasant copper.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her old friends; and she has a crush on the local actor

Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cask Thunder, Female Tabaxi Druid 4
Medium (4'8") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 14000 cp.


Social Check DCs


Roland Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy yellow suit. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: Roland was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Roland Raethran, Male Half-Elf Barbarian 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)8 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Athletics +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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