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Ahinar Hanali, Female Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears tan painted combat armor at almost all times. Her white hair is thinning but still full. She is baby faced.

Personality: She is overprotective of those who hire her services. She is skeptical of what others tell her and is slow to trust.

History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahinar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ahinar Hanali, Female Elf Warlock 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. Peridot (70 gp). 3 Holy water.


Social Check DCs


Ribbles Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He wears his black hair up in a very large beehive style do. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Ribbles grew up listening to his father's many stories. Ribbles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Logical. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Ribbles Ironhide, Male Gnome Aristocrat 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Goblin, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Serpent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His fur is brown and curly. His eyes are copper and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Architect, Serpent learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Architect.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Athletic, Justice. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Serpent Prim Posies, Male Tabaxi Bard 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 220 gp.


Social Check DCs


Manea Victory, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'4", this woman wears a custom-built plate barding that's adorned with black lining and desert motifs. She wears a feathered hat to cover her moderate length dark red hair. She has white eyes and a black hat with a tan feather.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Manea hails from a village terrorized by gnolls. Her childhood dream was to be a Mayor, but she was a colossal failure. She has drifted from career to career and currently works as a Spy.

Motivation: To reunite with her absent mother; and expand her business

Ideals: Gifted. Bonds: Attractive, Enemies, Job, Family. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Manea Victory, Female Tiefling Paladin 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Zedaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He carries with him a set of nunchakus, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His crest is gold and curly. His eyes are likewise gold.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Nature, Job. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Zedaar Tiammanthyllish, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)18 (+4) 12 (+1)15 (+2)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Undercommon, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs

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