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Advanced [show]


Sethrekar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He keeps his long copper crest kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a slaver, Sethrekar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Flaws: Insane. Bonds: Guardian, Criminal record, Mentor. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Sethrekar Xephyrbahnor, Male Dragonborn Cleric 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 18 (+4)19 (+4)
Skills Stealth +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 130 gp.


Social Check DCs


Solomon Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the south. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Seeks redemption; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Solomon Azzo, Male Half-Elf Bard 4
Medium (5'11") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Cumpen Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She will rave to anyone who will listen. She also hits on women, regardless of circumstances.

History: She was born into a rich family. A few years later when the north was not economically sound they moved to her current location. After a long history of fighting, Cumpen and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and wants her loneliness to end

Flaws: Insane, Antagonistic. Bonds: Rich, Has a crush, Immigrant, Religious. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Cumpen Fiddlefen, Female Gnome Cleric 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Fisher in town.

History: He was raised in a desert tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Fisher like his mother before him.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Joker, Impeccable. Bonds: Attractive, Job, Nature. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Fargrim Torunn, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 19 (+4)10 (+0) 18 (+4)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Ernest Byron, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His black hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Pacifist, Athletic. Bonds: Job, Rich, Attractive. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Ernest Byron, Male Human Warrior 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)8 (-1) 15 (+2)17 (+3)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs

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