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Advanced [show]


Nithther Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears just a black suit. He has dyed his greying green crest a little too much giving a sharp green color. His red unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Sculptor, who enjoyed hunting, Nithther was taken on many hunting expeditions. Nithther abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To protect his home.

Flaws: Disease. Bonds: Guardian, Job, Nature, Adventurer. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Nithther Vangdondalor, Male Dragonborn Bard 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Solid gold idol (200 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. He wears a colorful flower in his yellow fur. This copper eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Flame Plume, Male Tabaxi Aristocrat 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Naill Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He has a large yellow mantle and cape that has been intricately interwoven into his pastel robe. Beneath his clothing is a huge mess of scar tissue. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice, Philantrophist, Logical. Bonds: Slave, Nature. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Naill Malcolms, Male Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp. Red garnet (40 gp). 1 Everburning torch.


Social Check DCs


Armara Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing the road beaten gear of a warrior. Her purple hair is kept up in a ponytail inside a small hat. Her eyes are likewise black.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can't help but pocket interesting objects she comes across

History: She comes from a rich eastern family. She was taken from her home at a very young age. She has recently gotten a pet goose that steals things from people.

Motivation: Wants her loneliness to end; and she has decided she is irredeemable

Ideals: Fighting. Flaws: Mundane. Bonds: Criminal record, Rich, Slave, Has a crush. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Armara Vigil, Female Tiefling Ranger 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Thomas Wilberforce, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes peer out from beneath his feathered brown hat.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Thomas was born in the north. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence, Optimist. Bonds: Attractive, Religious, Nature. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Thomas Wilberforce, Male Human Rogue 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)8 (-1) 17 (+3)16 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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