Lewis Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Climber’s kit. 1 Good lock. 1 Masterwork Thieves’ tools.
Ella Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear tan clothing when she does not wear armor. She has wavy blonde hair. Her eyes are hazel and beady.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ella's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Disease, Antagonistic, Depressed. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 500 sp.
Edge Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered mace and tarnished crossbow as well. His brown fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Opinionated, Entrepeneur. Bonds: Rich, Slave. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Ronobe Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is knotted and matted. She has several tiny opal earrings on each ear.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She seems to be bored by most things; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Attractive, Rich. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Makaria Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her red hair is lengthy and is close to two feet long. Her eyes are silver.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a pair of adventurers, Makaria grew up listening to her father's many stories. Makaria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 140 gp. 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
