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Advanced [show]


Fragrant In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her fur is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a ruthless business woman, a trait she acquired from her father.

History: She was raised in a island tribe. Fragrant liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Nature, Family. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Fragrant In the Morning, Female Tabaxi Adept 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs


Cask Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of the sun god on her torso, and she perpetually has her sai ready. Her black fur is braided into rings. Her blue eyes lackadaisically let the world flow into them.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a brothel owner, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Mentor, Attractive. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Cask Of Passion, Female Tabaxi Warlock 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Vistra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. Her skin is fair and her fingers are delicate and long. Her golden hair is matted, messy, and big. This hazel eyed westerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She then took over the family business and is one of the better Marshal for hire.

Motivation: She is wracked by social anxiety; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Insane, Fearful. Bonds: Job, Poor. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Vistra Aranore, Female Dwarf Barbarian 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Tourmaline (80 gp).


Social Check DCs


Hecat Idea, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her right hand. Her purple hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born at the edge of vast mountains. Hecat liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 2 years later her spouse died after the birth of her son. Heartbroken, Hecat never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical. Bonds: In love, Attractive, Nature. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Hecat Idea, Female Tiefling Adept 1
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 17 (+3)18 (+4)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Draconic, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Direcris Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his scarlet crest to look like a famous performer. His eyes are a pleasant gold.

Personality: This man loves music and to teach people music more than just about anything. He has a small toy that he constantly fidgets with.

History: When he was but 8 years old his parents immigrated from the west. Direcris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and doesn't want to be a architect and was forced into it by his family

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Adventurer, Family. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Direcris Hashphronyxadyn, Male Dragonborn Commoner 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Stealth +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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