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NPC Generator

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Advanced [show]


Ekk Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her skin is fair and her fingers are delicate and long. Her golden hair has been sun bleached extensively. She has a dull look in her hazel eyes.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Ekk hails from a village terrorized by orcs. She was an apprentice working in her father's forge. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: Sabotage a competitor; and many orcs want her driven away

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Ekk Tattersall, Female Half-Orc Warlock 1
Medium (4'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Ur-Dag Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His chestnut hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of his sister; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Bonds: Nature, Criminal record, Family. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Ur-Dag Sutherland, Male Half-Orc Fighter 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 8 Acid flasks.


Social Check DCs


Nadarr Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. His scarlet crest is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Nadarr liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Mentor, Nature, Adventurer. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nadarr Qyxpahrgh, Male Dragonborn Expert 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Star rose quartz (60 gp). Citrine (60 gp). Red garnet (80 gp).


Social Check DCs


Aura Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His cinnamon fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Aura studied abroad. He worked as a nervous Healer and found it very stressful. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Bonds: Attractive, Job. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Aura Of World, Male Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 pp. Black pearl (200 gp).


Social Check DCs


Panana Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'6" and is dressed in earthy colors with a tan and blue handkerchief worn on her left side. Her black hair is thinning but still full. She has a dull look in her green eyes.

Personality: She dislikes all the random violence that takes place in the north. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Performer, Panana learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally

Ideals: Pacifist, Optimist. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Panana Ironhide, Female Gnome Fighter 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs

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