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Advanced [show]


Murook Wharton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep white leather and dull red iron scale mail, and sports empty pouches on her belt. Her silver hair is still thick. Her fierce green eyes like to dwell on things.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Murook grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Murook. She has built up a small fortune and can afford her own way.

Motivation: To protect her home; and she is greedy

Flaws: Disease. Bonds: Attractive, Criminal record, Rich, Guardian. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Murook Wharton, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 17 (+3)12 (+1) 18 (+4)13 (+1)
Skills Deception +3, Insight +6
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp. Black pearl (200 gp).


Social Check DCs


Zûmug Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his ceremonial dagger ready. He keeps his white hair in a flapper bob. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Weaver business at a young age. Zûmug was born on a far northern desert where he grew up under the tutelage of his father, an expert Weaver. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Immigrant, Job. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Zûmug Wellington, Male Half-Orc Rogue 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Gnome, Giant, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 120 gp. 1 Masterwork manacles.


Social Check DCs


Lone Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. Her feathered hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Lone enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a forest tribe. Her divine abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Nature. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lone Of Shadows, Female Tabaxi Cleric 2
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 16 (+3)13 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 900 sp. Large well-done wool tapestry (400 gp).


Social Check DCs


Ronwe Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a green poncho over her likewise colored trousers and shirt. She has black hair. Her gold unseeing eyes seem to look past you.

Personality: Ronwe wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Disciplined. Flaws: Ugly, Disease, Lazy. Bonds: Poor. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Ronwe Quiet, Female Tiefling Cleric 2
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 400 gp. Alexandrite (300 gp).


Social Check DCs


Carrie Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in violet turtlenecks beneath a pastel coat with brown slacks. His hair is cut close to his head. This gray eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Carrie has worked very hard to control his curse. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic, Artistic. Flaws: Impulsive, Disease. Bonds: Family. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Carrie Ray, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)8 (-1) 18 (+4)17 (+3)
Skills History +1, Nature +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs

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