Naill Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His white hair is cut jaggedly and amateurishly. His eyes are a pleasant green.
Personality: This man loves writing and to teach people writing more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Gerard Beitz, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, brown, dusty cloak. He has no hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with a lost civilization.
History: He was raised in a plains tribe. In his 15th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To be a Bellfounder again; and he has passion for adventuring and risk
Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Nature, Job. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Chrysoberyl (80 gp).
Millicent Washington, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'8" and wears a brown cloak and cross-gartered grey stockings. Her golden hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her writing dream.
Motivation: She is greedy; and to reunite with her absent mother
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Anselm Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He is an epitome of beauty. His chestnut hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Logical. Flaws: Forgetful. Bonds: Attractive, Rich. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Oriff Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her silver hair is wavy and long. This gray eyed northerner is not easily forgotten.
Personality: She can speak with the recently deceased. She works hard and plays hard.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She feels threatened by others; and money/treasure
Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 20 (+5) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Draconic, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 290 gp. Amber (80 gp). Silver pearl (80 gp). Red garnet (80 gp). 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
