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Advanced [show]


Seven Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His fur is red and curly. His eyes are green and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Seven Of Ale, Male Tabaxi Ranger 3
Medium (6'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. Bloodstone (30 gp). Amber (80 gp).


Social Check DCs


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit. He carries a battered dagger and tarnished shortspear as well. He wears his red hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Fighting. Flaws: Impulsive, Hedonist, Racist. Bonds: Mentor. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Orryn Oomtrowl, Male Gnome Warrior 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tippletoe Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tan shirt with thin green vertical stripes and pastel pants. Her moppish auburn hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Tippletoe Gobblefirn, Female Gnome Adept 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adrik was raised in a hard working conservative environment. In his 14th year, his parents were killed by a brigands raid, leaving Adrik alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he wants revenge against brigands

Flaws: Hedonist. Bonds: Job, Enemies, Immigrant, Adventurer. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Adrik Loderr, Male Dwarf Warrior 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1

Possessions: 350 gp. 1 Good lock.


Social Check DCs


Great Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his gray fur up. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Fighting, Athletic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Great Prim Posies, Male Tabaxi Warlock 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 40 pp. 1 Banded mail.


Social Check DCs

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