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Advanced [show]


Dagnal Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey shirt with thin green vertical stripes and grey pants. Her moppish golden hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and to end her boredom

Flaws: Secretive, Mundane. Bonds: Immigrant, Job, Slave. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Dagnal Steelfist, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Heather Oakley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. Her golden hair is cut jaggedly and amateurishly. She has hazel eyes and a brown hat with a blue feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new animal trainer responsibilities is difficult

Flaws: Addict. Bonds: Attractive, Job, Military, Guardian. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Heather Oakley, Female Human Cleric 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Obsidian (16 gp).


Social Check DCs


Althaea Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a card on it. Her tied-back hair is brown. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Elves.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her first spouse was a Herbalist, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers.

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Rich, Family. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Althaea Koehlanna, Female Elf Paladin 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)16 (+3) 17 (+3)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Eggren Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red crest. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a hunchback. Her red crest is lengthy. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. Eggren was born on a far southern mountains where she grew up under the tutelage of her father, an expert Actor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Ugly, Secretive, Disease. Bonds: Adventurer, Immigrant. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Eggren Zzzxaaxthroth, Female Dragonborn Warlock 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 900 sp. Iolite (30 gp).


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears red trousers with grey and black striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He was raised in a forest tribe. A gifted student he started as a Carter, but he got bored and became a Locksmith. He became a Locksmith soon after.

Motivation: To be a Carter again; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Tod Shadowquick, Male Halfling Adept 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs

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