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Advanced [show]


Ethereal Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He is bristling with hidden weapons, mostly morningstars and shortbows. His yellow fur is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Ethereal Of Storm, Male Tabaxi Fighter 4
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)19 (+4) 8 (-1)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Erdan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erdan took refuge in the large cave and found the beat up mace and armor he uses now. He has achieved small success as a Interpreter.

Motivation: He wants revenge against gnolls; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Athletic, Pacifist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Erdan Tiltathana, Male Elf Ranger 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white costume with the symbols of luck on his torso. His auburn hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: Hupe is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised in a white middle class family as the only child. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he loathes his own lifestyle

Flaws: Ugly, Disease, Depressed, Mundane. Bonds: Enemies. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Hupe Stoutman, Male Halfling Paladin 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 11 (+0)17 (+3)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp.


Social Check DCs


Pikar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His hair is red and curly. He has gleaming, smiling hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Pikar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Pikar Wildheart, Male Halfling Monk 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Blue quartz (6 gp).


Social Check DCs


Drenna Weston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports auburn long hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has all her life been fascinated with dancing.

History: Drenna was born in the east. At a young age she loved to build and create. She has had some formal dancing training, and achieved minor success. After a long history of fighting, Drenna and her spouse have recently divorced.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Drenna Weston, Female Half-Orc Fighter 2
Medium (4'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)6 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. Sardonyx (70 gp). Amethyst (150 gp).


Social Check DCs

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