Theobald Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear violet pants and tee shirts. He has moderate length silver hair. His amber eyes peer out from beneath his deerstalker violet hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.
History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 9 years.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Disease. Bonds: Family, Job, Adventurer. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Silver comb with moonstones (100 gp). A small bag of saffron. (30 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
Trym Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his wide-brimmed yellow hat.
Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.
History: Trym lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Justice. Bonds: Job, Family. Occupation: Crown-heir
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. 1 Chain shirt.
Paymon Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His hair is white and curly. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his poetry dream.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Oriff Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Fortune-teller. Her red hair is drawn into a tight pony tail with a card scrunchie. Her fierce brown eyes like to dwell on things.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and wants her loneliness to end
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Job, Adventurer. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 330 gp. Silver pearl (90 gp). Malachite (8 gp). 1 Breastplate.
Azzakh Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His bronze crest is matted, messy, and big. His eyes are likewise red.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north to a Shepherd, Azzakh learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He left for the north, certain he would find work there.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
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