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Advanced [show]


Gubrash Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is singed and shortened. His eyes are likewise amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Fletcher, Gubrash learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Gubrash Blyth, Male Half-Orc Bard 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 18 (+4)9 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Hûmgrat Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting black shirt and pants. He wears a colorful flower in his golden hair. His eyes are hazel and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Hûmgrat Nash, Male Half-Orc Rogue 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Varg Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Detective uniform. He wears his silver hair up. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Joker. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Varg Branson, Male Half-Orc Rogue 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 900 sp.


Social Check DCs


Stannor Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His hair is auburn and very short. His amber eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Guard business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He then took over the family business and is one of the better Guard for hire.

Motivation: Further expansion of business; and to be a ploughman again

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, In love, Job. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Stannor Nimblefingers, Male Halfling Warrior 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp. Chrysoprase (20 gp).


Social Check DCs


Abalaba Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has shaved her head bald. Her green eyes peer out from beneath her broad tan hat.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a wizard, Abalaba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Glassblower, but she was a colossal failure. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: She is unsatisfied with her job; and expand her business

Flaws: Antagonistic. Bonds: Rich, Criminal record, Mentor, Job. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Abalaba Dunben, Female Gnome Commoner 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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