Modean Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His dark red hair is lengthy. His white eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Modean was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Religious, Military. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp.
Solomon Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man wears professional attire. His clothes are grease stained in places. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are hazel.
Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the east to a Jeweler, Solomon learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and wants a kiss
Bonds: Attractive, Poor, Immigrant, Job, Has a crush. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp.
Shaká Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the east to a Mortician, Shaká learned a great deal about his mother's area of expertise. Shaká was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shaká decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 70 gp. 1 Masterwork Common Melee.
Virra Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A 3'3" southern woman, she is typically in her Mason uniform. Her blonde hair is still thick. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with a lost civilization.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Job, Family, Adventurer, Military. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Aquamarine (500 gp). Black pearl (500 gp). Aquamarine (500 gp).
Mindartis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears baggy blue pantaloons and a grey scarf. He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.
History: The child of western immigrants he idolized his father. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west
Ideals: Joker. Flaws: PTSD. Bonds: Military, Immigrant. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp.
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