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NPC Generator

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Advanced [show]


Arara Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a blue collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful necromancer made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Many brigands want her driven away.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Arara Yaeldrin, Female Elf Bard 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Loopmottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. Her red hair is lengthy. She has gleaming, smiling amber eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to make almost anything out of random pieces of junk.

History: Born in the east to a Doctor, Loopmottin learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: She has money and likes to spend it; and expand her business

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Loopmottin Albaratie, Female Gnome Adept 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 13 (+1)17 (+3)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2100 sp.


Social Check DCs


Tree Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a broad hat to cover her moderate length brown fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered poetry. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Addict. Bonds: Criminal record. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Tree Of Claws, Female Tabaxi Paladin 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1200 sp.


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She has a large blue mantle and cape that has been intricately interwoven into her grey robe. She has a hunchback. Sporting a white mohawk this woman's hair draws a lot of attention. She has amber eyes.

Personality: She dislikes all the random violence that takes place in the south. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Tenena grew up listening to her mother's many stories. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She now spends her time doing works of charity.

Motivation: To reunite with her old friends.

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Tenena Bafflestone, Female Gnome Wizard 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Azurite (9 gp). 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Hourglass.


Social Check DCs


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her Stetson hat is riddled with cuts and holes. She wears an eyepatch.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is afraid of women and trembles around them

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Spear was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Spear On the Water, Female Tabaxi Bard 1
Medium (4'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)12 (+1) 16 (+3)19 (+4)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp. Blue quartz (16 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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