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NPC Generator

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Advanced [show]


Portia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her whole body is exceptionally muscular. Her chestnut hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.

Personality: She dislikes all the random violence that takes place in the north. She also is a firm believer in the womanly ideal.

History: Gifted from a young age, Portia studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Bounty Hunter soon after.

Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and to be a layabout again

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Portia Smoothhands, Female Halfling Wizard 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Drusilia Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports blue clothing, slightly heavier than average wear. She has a long golden ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Drusilia and her spouse have recently divorced.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Drusilia Cithreth, Female Elf Commoner 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Osco Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. His chestnut hair is cut short. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Emotional, Disease. Bonds: Rich, Military. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Osco Warmwater, Male Halfling Wizard 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Vlorn Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his morningstar. He is portly but not overly obese. His white hair is singed and shortened. His eyes are a pleasant gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Vlorn Greenbottle, Male Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Right-Handed In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" northern woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur, while still mostly cinnamon, has prominent grey streaks. Her green eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She'd like to take her coworkers down a peg; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Right-Handed In the Morning, Female Tabaxi Bard 3
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Azurite (7 gp). Freshwater pearl (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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