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NPC Generator

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Advanced [show]


Randal Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His eyes are hazel and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Randal was born on a far southern plains where he grew up under the tutelage of his mother, an expert Barber. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Randal Klein, Male Half-Elf Barbarian 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Sun Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple blue line shooting up and back down. She has a moderate pudge and is not very fit. Her long yellow fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Sun studied abroad. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 3 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Bonds: Guardian, Immigrant, Job. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Sun Of Snakes, Female Tabaxi Wizard 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Hugh Harlow, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, grey, dusty cloak. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Human compassion; and he desires power and/or immortality

Flaws: Disease, Racist. Bonds: Job, Military, Adventurer. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Harlow, Male Human Warrior 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Paggen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his golden hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Mercenary.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Paggen Nucklestamp, Male Gnome Fighter 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 700 sp.


Social Check DCs


Miles Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He has no hair. He has several tiny amethyst earrings on each ear.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Tanner business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and to be a ruler again

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Miles Cornish, Male Human Commoner 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. Silver comb with moonstones (200 gp). 1 Breastplate.


Social Check DCs

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