Hlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear grey pants and tee shirts, and a wedding ring on her left hand. Her hair is golden and curly. She wears large thick round spectacles.
Personality: She is almost excessively polite to everyone, even when angry. She also is a firm believer in the womanly ideal.
History: Hlin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wishes to resurrect an old love; and she is terrified, and will act out of fear
Flaws: Shy, Impulsive. Bonds: In love, Poor, Mentor. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp. Zircon (80 gp).
Zanna Offund, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her quarterstaff, and sports empty pouches on her belt. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are blue and catlike.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: When she was but 5 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things.
Flaws: Mundane. Bonds: Religious, Immigrant. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 800 sp.
Nija Murder, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. Her dark red hair is braided into rings. She has a dull look in her red eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Nija grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Cynical, Impulsive. Bonds: Adventurer, Attractive. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 pp. 1 Darkwood Buckler.
Anastrianna Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a blue deerstalker hat and blue clothes. Her auburn hair is greasy and uncared for. Her eyes are gray and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. She plays an instrument quite well.
History: Born in the east her family was never financially stable. Anastrianna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.
Motivation: Many drow want her driven away; and a deep hatred of drow
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Nature, Enemies. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Ishmoz Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky white painted plate armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: Born in the west to a Carpenter, Ishmoz learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark
Flaws: Depressed, Lazy. Bonds: Job, Adventurer, Criminal record. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 500 sp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
