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NPC Generator

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Advanced [show]


Giselle Benson, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She carries with her a set of longbows on her belt, each one with a amethyst on the hilt. Her blonde hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small desert village. A gifted student she started as a Spice Merchant, but she got bored and became a Sailor. By chance she met her brother recently and the two have been together since.

Motivation: A strong sense of loyalty to Halfling people; and marry her brother to traveling adventurers

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Job, Nature, Family. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Giselle Benson, Female Human Rogue 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 700 sp.


Social Check DCs


Hamil Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of lances on his belt, each one with a ruby on the hilt. His brown hair is heavily combed to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Hamil studied abroad. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Doctor again; and further expansion of business

Ideals: Fighting, Philantrophist, Gifted, Persistence. Bonds: Job. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Hamil Whispermouse, Male Halfling Barbarian 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Obsidian (15 gp).


Social Check DCs


Cecily Breeden, Female Human [Permalink]

Personal [hide]

Description: This woman wears a simple grey robe with brown stripes complete with hood. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She wears her black hair up in a very large beehive style do. She wears a mask on her face.

Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a plains tribe. Her mother was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Joker, Persistence. Bonds: Rich, Has a crush, Nature. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Cecily Breeden, Female Human Aristocrat 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Arjhan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black crest. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a hunchback. He keeps his black crest in a pixie cut. His gold eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Architect business at a young age. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Flaws: Ugly, Insane, Fearful. Bonds: Job, Slave. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Arjhan Ophinshtalajiir, Male Dragonborn Druid 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 8000 cp. Amethyst (90 gp). Amethyst (90 gp). Fire opal (400 gp). 1 Banded mail.


Social Check DCs


Spring In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her fur is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a ruthless business woman, a trait she acquired from her mother.

History: When she was but 6 years old her parents immigrated from the north. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: To end her boredom.

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Spring In Woods, Female Tabaxi Ranger 5
Medium (5'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs

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