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Advanced [show]


Sarai Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She wears just a red suit. Her hair is long and chestnut with streaks of golden, and is pulled back with small red clips. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Sarai speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to loving parents in a slum to the west. Through the years after Sarai was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Sarai's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarai Cherrycheeks, Female Halfling Aristocrat 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 160 gp.


Social Check DCs


Callybon Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in a clean tan cloak covering her clean studded leather. She is tall, broad shouldered and powerfully built. She keeps her white hair in a flapper bob. Her gray eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.

History: Callybon was born the youngest of three triplets. Her arcane abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her son; and to be a carpenter again

Ideals: Persistence, Gifted, Entrepeneur. Bonds: Family, Job. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Callybon Waggletop, Female Gnome Cleric 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)15 (+2) 10 (+0)11 (+0)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Roland Langston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy grey suit. Beneath his clothing is a huge mess of scar tissue. His white hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Gifted, Artistic. Bonds: Attractive, Slave, Family, Nature. Occupation: Marshal

Voice: French accent

Attributes [hide]

Roland Langston, Male Human Barbarian 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Ermina Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple brown line shooting up and back down. She has a very tight haircut. Her eyes, though not visible through her cowl, are brown.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy and tries to find solutions quickly.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Ermina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ermina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Lazy, Disease. Bonds: Criminal record, Rich. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Barclay, Female Human Wizard 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 110 gp.


Social Check DCs


Gilthur Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear brown clothing when he does not wear armor. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilthur took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Nature, Enemies. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilthur Lutgehr, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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