Millicent Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear yellow tank tops with black skirt. Her chestnut hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She used her abilities to travel the world and help people.
Motivation: To unite with her brother.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Marbas Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. He wears a broad hat to cover his moderate length chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp. Black pearl (400 gp). Deep blue spinel (400 gp). 1 Masterwork Common Melee.
Rosamund Acton, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown tunic with green highlights, and long brown pants that bunch up around her shoes. Her tied-back hair is brown. Her eyes are violet and she is always smoking a pipe.
Personality: Rosamund hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: The child of a Cartwright, who enjoyed hunting, Rosamund was taken on many hunting expeditions. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has never given up on her music dream.
Motivation: She desires power and/or immortality; and her religion dominates her actions
Ideals: Artistic, Fighting. Bonds: Nature, Adventurer, Religious. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. A roughly beaten golden orb (30 gp).
Nogu Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears professional attire. She is an epitome of beauty. She has a long blonde ponytail with little hanging trinkets. She wears a mask on her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their daughter. She worked as a Tailor, and she later adopted a second daughter.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Andram Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Andram and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
