Dariff Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her auburn hair is knotted and matted. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a Herbalist, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dariff took refuge in the large cave and found the beat up glaive and armor she uses now. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Entrepeneur. Bonds: Attractive, Poor, Nature, Family. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 800 sp.
Felosial Othronus, Female Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears just a blue suit. Her silver hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Sapply Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Sapply is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Insane, Depressed, Addict. Bonds: Rich, Religious. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Tiger eye turquoise (14 gp).
Valida Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. She has wavy golden hair. She has a dull look in her green eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also has developed a complete distrust of the Painter profession.
History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Guardian. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1500 sp.
Gilbert Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and he perpetually has his scythe ready. His hair is long and silver with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting, Pacifist. Bonds: Enemies, Mentor. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 90 gp.
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