Anne Hale, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. Her hair is cut close to her head. She has a tattooed face.
Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Anne and her spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is her passion; and her religion dominates her actions
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Religious, Enemies, Adventurer. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 500 sp.
Amnon Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. He keeps his long brown hair kept up in a rat tail. He has white eyes and a black hat with a red feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Immigrant, Religious. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Half-Plate.
Chad England, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a faded coat and loose pants complete with top hat. His hair is golden, silky, and of moderate length. He has violet eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the ruined castle and found the beat up shield and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Modean Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire, and carries sais. He has moderate length red hair. His eyes are silver.
Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Disciplined. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Seamstress
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Silver comb with moonstones (400 gp). 1 Banded mail.
Ûshgol Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white costume with the symbols of magic on his torso. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Ûshgol was born in the west. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and sabotage a competitor
Ideals: Persistence, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 pp.
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Their contribution stands as a beacon of hope for all adventurers!
