Finellen Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a brown coat over a green low-cut shirt, and a small hat upon her head. Her black hair is lengthy and is close to two feet long. Her blue unseeing eyes seem to look past you.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the south her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 390 gp. Citrine (40 gp).
Ridaro Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a robe, a symbol of the sun god around her neck, and a trident on her belt. She wears her auburn hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Ridaro was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ridaro's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1500 sp.
Mardred Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is braided into rings. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it; and she feels kind of lost in life
Ideals: Optimist. Flaws: Shy, Addict, Depressed. Bonds: Rich. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp.
Murook Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is fair and her fingers are delicate and long. Her hair is red and curly. Her thin eyebrows rest above her beady blue eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She enjoys reading and quiet.
History: Murook was born in the east. At a young age she loved to build and create. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and money/treasure
Ideals: Justice, Logical, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1600 sp.
Fibblestib Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly glaives and bows. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are green.
Personality: Calm and collected, he is a well trained Gardener. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fibblestib took refuge in the old dungeon and found the beat up glaive and armor he uses now. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Job, Nature. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
