Kaladan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in black turtlenecks beneath a white coat with pastel slacks. His crest is cut close to his head. His eyes are red and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich northern family. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Flaws: Shy. Bonds: Has a crush, Adventurer, Rich, Religious. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 390 gp.
Varis Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet coat over a black low-cut shirt, and a feathered hat upon his head. He is portly but not overly obese. He has red hair. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Varis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Alberich Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a bow. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Guardian, Immigrant. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 40 gp. Deep blue spinel (300 gp).
Breena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of ceremonial daggers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her long blonde hair is drawn into a two foot long braid. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Breena was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: Her relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Addict, Secretive. Bonds: Attractive. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Astar Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a brown scarf. He has a moderate pudge and is not very fit. He has styled his black hair well, parting it to the right. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Jeweler, Astar learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Optimist. Flaws: Impulsive, Insomniac. Bonds: Job, Rich. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
